Ta Ta Ta

Game Design, Programming, Sound Design

"Ta Ta Ta", which began as a collaboration with Adi Galili for Shenkar's educational games course, is an educational music-themed programming-platformer, targeted at children as young as 7 who are studying music for the first time. The player must guide the character to the end of the level by feeding it a sequence of note values and rests that translate to different distance hops and slides, respectively. It was partially inspired by a paper that defined 2D platformers as being composed of "rhythm groups". It only made sense that the next step would be using a 2D platformer to teach rhythm notation!

The game is ultimately designed for tablets, but a web version of the initial prototype is available for quick reference.

Play the web prototype here!

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Gameplay Mockups

Gameplay Mockups